Connie Booth

Connie Booth Joins Electronic Arts

Per IGN, Connie Booth, the former Head of Production at PlayStation Studios, has joined Electronic Arts to lead its studios.

Her new role is Group General Manager, Action RPG, overseeing studios including BioWare, Cliffhanger and EA Motive and reporting to Laura Miele.

In a statement to IGN, Miele had positive things to say about Connie Booth.

“Connie spent more than 30 years helping to build Sony Interactive Entertainment’s internal studios and is responsible for guiding the development of some of their biggest franchises, including Marvel’s Spider-Man 1 & 2, The Last of Us, Ghost of Tsushima, Uncharted, Ratchet and Clank, to name just a few,” says Miele.

“She is known for having created an incredible developer-first culture and supporting creative vision while driving innovation. I have known Connie for many years and have always been impressed by her love and commitment to games. She especially cares about game developers. She has an impeccable reputation within the development community and will undoubtedly have a positive impact on our games.”

The article from IGN expands on Booth’s role and how they want her to replicate some of the strategies she implemented while at PlayStation. Last month, EA laid off five percent of its workforce in a restructuring that saw layoffs across every studio, including BioWare, Respawn, Ridgeline Games, and others.

Booth will work with BioWare to “revitalize” the studio after years of turmoil.