PS5 Variable Refresh Rate

Variable Refresh Rate Support for PS5 Begins This Week

Sony will roll out support for Variable Refresh Rate on PlayStation 5 consoles this week via a console update this week.

Announcing the good news on the PlayStation Blog, Hideaki Nishino, Senior Vice President, Platform Experience, revealed the feature is coming to VRR-compatible TVs and PC monitors. If you don’t know what VRR is, it is a dynamic sync feature focusing on the refresh rate of the display when playing games on PlayStation 5.

This update will lead to smooth gameplay and minimized visual artifacts (screen tearing and frame pacing) with the added bonus of reduced input lag.

“On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output,” Nishino said in a blog post. “This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing.”

Over the next several weeks, these are the PS5 games that will support VRR after receiving a game patch to enable the features.

  • Astro’s Playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Destiny 2
  • Devil May Cry 5 Special Edition
  • DIRT 5
  • Godfall
  • Marvel’s Spider-Man Remastered
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet & Clank: Rift Apart
  • Resident Evil Village
  • Tiny Tina’s Wonderlands
  • Tom Clancy’s Rainbow Six Siege
  • Tribes of Midgard

For games that don’t officially support VRR, you can choose to apply it to PS5 games and it may improve the video quality — but don’t expect it to work with every title. You can also turn the feature off at any time.