vampire2

Vampire: The Masquerade – Bloodlines 2 Leads Removed From Project

In addition to being delayed last week, Vampire: The Masquerade – Bloodlines 2 is seeing more changes, this time behind the scenes and it includes canning two people working on the project.

Paradox Interactive and Hardsuit Labs have some important updates to share in a statement released on the game’s website. Hardsuit is making two organizational changes with the removal of both Lead Narrative Designer Brian Mitsoda and Creative Director Ka’ai Cluney. According to the press release, this was a joint decision between Hardsuit Labs and Paradox Interactive.

However, when reached by Rock Paper Shotgun via email, Briand Mitsoda commented on the news. He mentioned that he was suddenly terminated from his position. “That this came as a shock to me is underselling it,” says Mitsoda to Rock Paper Shotgun. Mitsoda goes on to say he is disappointed in the decision and he is frustrated that his time working on the game is over, stating that he had “never been led to believe that he hadn’t succeeded.”

Furthermore, Mitsoda mentioned how the marketing for the game weighed heavily on him and that it put a ton of mental and physical stress on him. “This is all because I wanted to do what was best for the game and the team,” Mitsoda said.

To finish the delayed game, Hardsuit Labs is assigning Alexandre Mandryka the role of Creative Director, who has previously worked at Ubisoft. “Alexandre has been in the industry for more than 20 years and has worked on iconic franchises such as Assassin’s Creed, Warhammer 40,000, Far Cry, and more. With a long history of shipping excellent franchises, we are excited about what Alexandre brings to the game and the World of Darkness.”