Frogwares‘ The Sinking City 2 confirmed its release date today during the Future Games Show Summer Showcase.
For the uninitiated, The Sinking City 2 is a third-person survival-horror game set in an H.P. Lovecraft-inspired version of the 1920s United States, and is a standalone game unrelated to the events of the original. Players will find themselves in the city of Arkham, which is plagued by the supernatural, with monsters roaming the streets, making it a “literal warzone.”
As Calvin Rafferty, you’ll explore Arkham as he heads into the city’s flooded streets.
“Making games is already chaotic and unpredictable, so having a war going on at the same time adds a layer of immense chaos,” said Sergiy Oganesyan, Frogwares head of publishing. “We were forced to constantly adapt and change our plans. So many times, we had to rethink and adjust how we were going to get things done. And often just as we’d finally adapted and got into the new flow of things, something else would be waiting around the corner to throw us into disarray. Rinse and repeat.
We went through entire winters where heat and power were regularly cut off throughout the day because our infrastructure was being intentionally targeted. We had days where someone would be part of the team, and then the next day we’d hear they had been called up to serve and needed to start handing over their work to the rest of us. You’d be in a meeting one minute discussing some trivial design question, and the next, half of us would be saying, “Hold on, the air raid sirens just went off.” We’ve had people disappear for days because, overnight, their home or apartment building was hit directly or indirectly, damaging their homes.
Even during the week, we finally picked a release date internally as a team, our feelings of joy and relief were quickly dampened when that very Sunday, cities across the country came under some of the worst attacks since the start of the war. It felt like some vindictive force reminding us not to celebrate too much because everything could still change in an instant.
“But despite all this, we’re keeping our heads up. We’re beyond proud and in awe of how we’ve come together through all of this, and we’re happy to have finally brought the game to a point where we can see its release on the horizon.”
The Sinking City 2 launches for Xbox Series, PlayStation 5, and
“We went through entire winters where heat and power were regularly cut off throughout the day because our infrastructure was being intentionally targeted. We had days where someone would be part of the team, and then the next day we’d hear they had been called up to serve and needed to start handing over their work to the rest of us. You’d be in a meeting one minute discussing some trivial design question, and the next, half of us would be saying, “Hold on, the air raid sirens just went off.” We’ve had people disappear for days because, overnight, their home or apartment building was hit directly or indirectly, damaging their homes.
“Even during the week we finally picked a release date internally as a team, our feelings of joy and relief were quickly dampened when, that very Sunday, cities across the country came under some of the worst attacks since the start of the war. It felt like some vindictive force reminding us not to celebrate too much because everything could still change in an instant.
“But despite all this, we’re keeping our heads up. We’re beyond proud and in awe of how we’ve come together through all of this, and we’re happy to have finally brought the game to a point where we can see its release on the horizon.”
on August 18, 2026.







