While The Last of Us included multiplayer, the sequel won’t have it. The news comes on Outbreak Day, September 26, in which the cordyceps fungus became a widespread pandemic and kicked off the events of the first game.
Lead Game Designer Emilia Schatz confirmed the news to USgamer at an event that previewed The Last of Us II to media on Tuesday.
“We’re focusing on a single-player experience, so we’re just making a single-player game for this,” Schatz said at the media event. This was later confirmed by a Sony representative. While Naughty Dog originally confirmed that a multiplayer mode was going to be included back at E3 2018, thanks to co-directors Kurt Margenau and Anthony Newman, this is no longer the case.
On Tuesday, Game Director Neil Druckmann said that this game is the biggest in the studio’s long history and that there are high expectations for the sequel. I understand where he is coming from and I know fans will be disappointed in hearing that there isn’t any multiplayer mode attached to The Last of Us II. The online mode came across as a slow burn and wasn’t your typical online experience, which may have alienated some players, but there is a dedicated base that is still playing online via The Last of Us Remastered.