The Glory Society has cancelled work on Night in the Woods follow-up Revenant Hill. The reason behind cancelling development after four years reveals the closure was ‘amicable.’
“Making anything complex poses challenges along the way. Games take a while to make and usually require a good team working together. We’ve been lucky to have one such good team. Unfortunately, recent serious health issues have necessitated two key members stepping away from the project indefinitely. We are a small team and we each wear multiple hats. This is a loss of several hard to replace hats in an environment where all hats are needed. Given the realities of schedules, budgets, and the fraught task of reworking the whole project within those parameters, the team has amicably decided to suspend operations. For all intents and purposes, this is the end of the development of Revenant Hill,” says a blog post by The Glory Society.
Co-founder Scott Benson spoke about the situation on Twitter, confirming that due to unspecified health issues, he is stepping away. Benson was diagnosed with severe heart failure, “most likely from a virus” making his ability to work limited.
So. Over the past 12 months or so I got very sick and it didn't go away. Eventually I was diagnosed with severe heart failure, most likely from a virus. It will continue to greatly limit me for the foreseeable future and as such I've had to stop working in the manner I once did.
— Down Here For Your Soul (@bombsfall) November 7, 2023
“We are a cooperative, and we make decisions as a group. For us, this was the clear path to take for the well-being of the team, which is frankly more important than games. In the future, after the dust has settled, perhaps we’ll talk about what we’ve made and learned together. In the meantime, we want to thank everyone who worked with us, supported us, and believed in us.
Sometimes things happen beyond your control that change the available options and you just have to roll with it together. Glory was a project in and of itself, and it’s one we’re proud to have been part of. Thank you for caring about what we did. Take care of each other, and support the workers doing the labor of making the games you love. We’ll see you around.”