• Cover image for the game Watch Dogs: Legion

    Review: Watch Dogs: Legion

    Perhaps the only thing good Ubisoft Toronto’s fictional, near-future city of London has going for it is that it doesn’t have the coronavirus! However, it’s got its mind on a few other issues — mainly the fact that it’s become a military-run police state populated by cameras and algorithms...
  • Stormzy Makes It Rain In Watch Dogs’ London

    It’s hard to believe, but we are now just a week away from the release of Ubisoft Toronto’s hotly-anticipated Watchdogs: Legion. And as if I weren’t already excited enough, Ubisoft Toronto has finally released a promotional project teased during an earlier Ubisoft Forward where music is meant to get...
  • Preview: Hands-On with Watch Dogs: Legion

    The release of Watch Dogs: Legion is almost upon us. Ubisoft Toronto has been deep in development in the new installment in the Watch Dogs franchise. The third outing of Watch Dogs opts to tackle the post-Brexit landscape of London, smeared in graffiti and neon lights. Watch Dogs: Legion...
  • Ubisoft Used Watch Dogs: Legion Delay to Refine Missions, Gameplay

    It’s been said by many that a delayed game is a good game, and Watch Dogs: Legion’s Creative Director Clint Hocking shares that sentiment. After its reveal at E3 2019, Watch Dogs: Legion has been confirmed to release October 29 of this year, after multiple delays. However, there’s clearly...
  • Cover image for the game Watch Dogs: Legion

    Ubisoft Forward: Watch Dogs: Legion Hands-On

    This needs to be addressed because my article goes live the day after several key figures at Ubisoft resigned or were let go. Serge Hascoët, Chief Creative Officer, Yannis Mallat, president of Ubisoft Canada, and Cécile Cornet, head of global HR. After hundreds of employees spoke out about the...
  • Assassin’s Creed Odyssey’s Final Content Update Is Here

    After launching last October to an overwhelmingly positive response, Assassin’s Creed Odyssey has hit the end of its content road map after releasing the last episodic DLC, The Fate of Atlantis in July, which added a fair amount of content on its own. In addition, the entire time, Ubisoft’s been releasing free...
  • What’s Your Breakpoint? Ubisoft Asked Canadian Ghost Recon Fans

    I’ve gotta hand it to Ubisoft. After reading about FAM, a new initiative from the company in which they reward fans and at the same time become closer to the community, I realized this extends to how they deal with media. With an open arms policy that I’ve witnessed...
  • Starlink: Battle for Atlas Gets New Free Content

    Surprise! Ubisoft’s got some good cheer to give out to everyone. Our local studio, Ubisoft Toronto, released Starlink: Battle for Atlas earlier this year to acclaim, and we loved the game for it’s inspiring developers, engaging technology, and a wonderful cameo that featured the Starfox squad. The new content is available...
  • Review: Starlink: Battle For Atlas

    Ever since visiting Ubisoft Toronto to get hands-on time with Starlink: Battle for Atlas, I’ve been eager to get my hands on the game. From the moment we learned how the series began from Creative Director Laurent Malville to learning about how the Star Fox mashup came to be...
  • Interview With Ubisoft’s Laurent Malville

    Bobby: With these toys for Starlink – is there anything you wanted to see there from Nintendo’s side that you couldn’t get in? Laurent: Good question! So, I can say right now is that most of the game we really focused on just the Arwing. We spent a lot...