• Review: Psychonauts 2

    Psychonauts 2 is everything a sequel should be — bigger, bolder, better. Although the wait was much longer than anticipated, the top-tier writing and gameplay improvements more than makes the wait for a sequel worthwhile....
  • Double Fine

    Interview: Tim Schafer, Lisette Titre-Montgomery, Lauren Scott of Double Fine

    Last week, individuals from around games media were invited to an interview with Tim Schafer, Lisette Titre-Montgomery, Lauren Scott of Double Fine. We spent time talking to them about the ideas behind the upcoming sequel Psychonauts 2, how they worked with mental health professionals, and whether or not a...
  • Psychonauts 2 Delayed To 2020

    Double Fine Studios announced a delay for the highly-anticipated and upcoming sequel, Psychonauts 2, moving from 2019 to a new release window in 2020. Studio head Tim Schafer confirmed the delay over on Fig, a crowdfunding platform and where Psychonauts 2 began. Schafer spoke about the lead up to E3, post-E3 and...
  • Double Fine Productions Joins Xbox Game Studios

    On stage during today’s Microsoft E3 conference, Tim Schafer came on stage and announced Double Fine Productions would join Xbox Game Studios.   We also got a look at the upcoming Psychonauts 2 sequel in the works and confirmed that the game was still coming to all announced platforms....
  • Double Fine Is Bringing Back Full Throttle, New Psychonauts for Morpheus

    Tim Schafer took to the stage to announce Day of the Tentacle and Full Throttle for PlayStation 4. Along with the remasters we’ve got another Psychonauts game for PlayStation’s Morpheus VR set. The game is called Psychonauts In The Rhombus of Ruin and there isn’t any more information about it. Great...
  • Grim Fandango Getting A Remaster On PlayStation

    Tim Schafer appeared in a bit at PlayStation’s presser to unveil his plans to remaster Grim Fandango which was from now defunct LucasArts back in the late nineties. Schafer’s current studio, Double Find Productions will be at work on the project.  ...