video game releases The Callisto Protocol Striking Distance Studios

Striking Distance Studios Hit With Layoffs

Striking Distance Studios, the developer behind The Callisto Protocol, has laid off 32 employees.

The decision to let go of employees has been stated as a way to “realign the studio’s priorities to better position its current and future projects for success.”

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Per IGN, a statement from Striking Distance Studios confirmed the layoffs: “Striking Distance Studios and Krafton have implemented strategic changes that realign the studio’s priorities to better position its current and future projects for success. Unfortunately, these changes have impacted 32 employees. Honouring the invaluable contributions of each departing team member with material support in the form of outplacement services and meaningful severance packages is our top priority during this difficult moment.”

The studio was founded three years ago by Glen Schofield, the creator of Dead Space. When the studio was created, the original idea behind The Callisto Protocol was that it was set in the distant future in Kraton’s PlayerUnknown’s Battlegrounds universe. Eventually, the decision was made to separate the two into different universes.

Striking Distance Studios released The Callisto Protocol’s Final Transmission DLC in July. Sales for the game were considered sluggish at launch, not meeting several forecasts from analysts and shareholders.