Street Fighter 6 Akuma

Street Fighter 6 Adds Akuma In May

Capcom revealed Akuma is joining Street Fighter 6 on May 22.

Akumam ade his debut in Super Street Fighter II Turbo as a secret character and an alternative boss to M. Bison. In the game’s storyline, Akuma is the younger brother of Gouken, who serves as the master of both Ryu and Ken. Akuma is characterized by his intense pursuit of strength, which leads him to embrace the Satsui no Hado (the Murderous Intent), a deadly martial art. His moveset includes iconic techniques like Gohadoken, Goshoryuken, and the devastating Raging Demon (also known as the Shun Goku Satsu). Throughout the series, Akuma remains a formidable and enigmatic figure, embodying both power and inner conflict.

The update includes new Outfit 3 for all Year 1 characters and Year 1 Ultimate Pass owners will receive all colours on May 22.

Balance updates are coming to Street Fighter 6 – Capcom plans to share more details in the coming weeks.

A new stage is coming in Street Fighter 6: Enma’s Hollow – a place where Akuma resides during his training. The new stage lands on May 22.

Akuma will have his tale told in World Tour, he’ll also be in BAttle Hub, and Fighting Ground.

His list of skills in Street Fighter 6:

  • Gou Hadoken – Akuma’s infamous fireball is back and can be charged up to blast a “red fireball” that gives him more options on hit or block.
  • Ashura Senku – Like his previous iterations, Akuma uses Ashura Senku to glide on the battlefield cloaked in shadows.
  • Adamant Flame – One of Akuma’s new moves, where he performs a forward thrust engulfed in flames. This move is useful in combos and for exploiting vulnerable opponents due to its long reach.
  • Messatsu Gohado – Akuma’s Level 1 Super Art where he fires a highly concentrated ball of Satsui no Hado.
  • Empyrean’s End – Akuma’s Level 2 Super Art where he turns the Satsui no Hado into a powerful flame and ignites it within the opponent.
  • Sip of Calamity – Akuma’s first Level 3 Super Art where he throws opponents on the ground face-first and follows up with a single devastating blow.
  • Shun Goku Satsu or “Raging Demon” – This second Level 3 Super Art can only be performed when his Vitality is low enough for a Critical Art and can be used to end combos. This time, he allows you to see what happens during the one second worth of nightmares.

In our review, we said that “Without a doubt, Street Fighter 6 is the best and most accessible entry in the long-running series. Anyone can jump in, and there is a lot of content to keep you busy and practicing on the road to World Champion.”