Giant Skull

Stig Asmussen Heads AAA Studio Giant Skull

Stig Asmussen, former Respawn Entertainment and EA Game Director now leads the new AAA game studio Giant Skull. The studio aims to develop gameplay-driven, story-immersed action-adventure games set in captivating worlds. Its headquarters is located in Los Angeles and has an elite team of developers, with additional remote developers worldwide, all of whom will play a vital role in shaping their new game from scratch.

The seasoned leadership team of Giant Skull comprises CTO Jon Carr (Star Wars Jedi: Survivor), Art Director Patrick Murphy (Fortnite), Lead Producer Lauren McLemore (Fortnite), Design Director Jeff Magers (Star Wars Jedi: Survivor), Animation Director Brian Campbell (Fortnite), and COO/CFO Anthony Scott (Arkham Series).


“The Giant Skull studio culture is founded on creativity and curiosity,” said Stig Asmussen, CEO, Giant Skull. “We have assembled a talented team renowned for immersive storytelling, heroic combat and exhilarating traversal, and our goal is to craft a rich universe that players will want to lose themselves in for years to come.”

“Our values for the studio translate into how we make our games and our relationship with players – autonomy, momentum, curiosity and respect,” said Anthony Scott, COO/CFO, Giant Skull. “We want players to join us on every step of this amazing journey, as we pave the way for our upcoming game. We’re creating something special and have been fortunate enough to assemble an incredible initial team of developers who are extremely passionate and experienced in creating genre-defining, third person action-adventures.”