This game is beginning to feel like it’s been hit by a curse. Something straight out of Pirates of the Caribbean, as Ubisoft’s Skull & Bones, is once again delayed, this time indefinitely. Also, the game’s creative director Justin Farren is no longer at Ubisoft, which leaves the project on sea legs.
We’re going to batten down the hatches and push back on the game’s arrival—this is a challenging news for us all, but it’s what’s needed to make Skull & Bones as awesome as it can be!
Our focus remains on quality first and we’re grateful for your undying support ☠️⚔️ pic.twitter.com/ZCt85tY3TG
— Skull & Bones (@skullnbonesgame) May 15, 2019
Skull & Bones features both single player and co-operative modes where players explore the Indian Ocean, finding treasure and at the same time engaging other players in naval battles.
Ubisoft confirmed the delay in an earnings call that was released today. Skull & Bones is now expected to launch sometime after March 2020.