SNK revealed a new trailer for the upcoming reboot of the weapon-based fighter Samurai Shodown, set for release this June on Xbox One and PlayStation 4, with a Nintendo Switch release following after.
Using Unreal Engine 4, the reboot of the classic fighting game introduces new 3D visuals, but retains the iconic look the series is known for. Watching the trailer above indeed does a good job selling the new look on a new engine.
Set in the late 18th century, after the events of Samurai Shodown V and prior to the events of the original game, Samurai Shodown will see the return of thirteen classic characters, including Haohmaru, Earthquake and Galford, who will be joined by three brand new characters to the series. Expect downloadable characters to follow post-launch.
Samurai Shodown is developed in-house at SNK and includes modes such as Story, Practice, Online Battle and multiple offline battle modes. The new game will also debut an innovative new asynchronous online mode called “Dojo” that uses deep machine learning to create a CPU-avatar that learns from players’ actions during offline modes and creates a Ghost AI character. Players are able to upload their Ghost to leaderboards, as well as download other Ghost data from others.
If you’re attending PAX East this week, Samurai Shodown is on the show floor and there’s also a panel, Saturday, March 30 from 4:30 p.m. – 5:30 p.m. EDT.