REVIEW: Rise Of The Tomb Raider: Temple Of The Witch
The first piece of story DLC for Rise of the Tomb Raider launched in tandem with the release of the PC version. The DLC features supernatural elements focusing on the lore of the Russian witch, Baba Yaga who lives in a house built on the legs of a chicken. It’s scarier than it sounds believe me on that.
The adventure begins in the second hub world of the Soviet Installation, a young woman is injured and her grandfather is missing, she claims that Baba Yaga has come for her grandfather. The story DLC is roughly two hours taking place in a new area that has much to discover.
The forest is part of a new area called The Wicked Vale and is where Baba Yaga lives in, is a welcome change of pace – Lara must try to get through this supernatural forest full of hell hounds, spirits and the witch Baba Yaga.
The entire DLC leads up to an excellent and otherworldly encounter with the witch herself, Baba Yaga and provides a satisfying finish to the storyline.
Littered throughout the new area is tons of new relics, documents and weapons to collect providing a perfectly good reason to continue exploring The Wicked Vale area.
While Baba Yaga clocks in at two hours start to finish, the DLC provides more of what works for Tomb Raider, puzzles, battles and treasure to find. The formula for the series is here in full effect, shrunken down to a bite sized morsel that fits in perfectly with the overarching narrative of Rise of the Tomb Raider.
The hardest piece to swallow is the price tag which is $9.99 for roughly two hours of gameplay. The price of admission is steep for what is being offered and on the off chance you get to purchase this at a discount, jump on it because it’s worth checking out.