Tomb Raider

Review: Rise Of The Tomb Raider: Temple Of The Witch


The first piece of story DLC for Rise of the Tomb Raider launched in tandem with the release of the PC version. The DLC features supernatural elements focusing on the lore of the Russian witch Baba Yaga, who lives in a house built on the legs of a chicken. It’s scarier than it sounds; believe me on that.

The adventure begins in the second hub world of the Soviet Installation, a young woman is injured, and her grandfather is missing; she claims that Baba Yaga has come for her grandfather. The story DLC is roughly two hours in a new area with much to discover.


The forest is part of a new area called The Wicked Vale and is where Baba Yaga lives; it is a welcome change of pace – Lara must try to get through this supernatural forest full of hell hounds, spirits and the witch Baba Yaga.

The entire DLC leads up to an excellent and otherworldly encounter with the witch herself, Baba Yaga and provides a satisfying finish to the storyline.


The new area has tons of new relics, documents and weapons to collect, providing a good reason to continue exploring The Wicked Vale area.

While Baba Yaga clocks in at two hours from start to finish, the DLC provides more of what works for Tomb Raider, puzzles, battles, and treasure. The formula for the series is here in full effect, shrunken down to a bite-sized morsel that fits in perfectly with the overarching narrative of Rise of the Tomb Raider.


The most complex piece to swallow is the price tag which is $9.99 for roughly two hours of gameplay. The price of admission is steep for what is being offered, and on the off chance you get to purchase this at a discount, jump on it because it’s worth checking out.

Rise of the Tomb Raider: Temple of the Witch











  • Supernatural story
  • New area!
  • New arrow type


  • It's really short
  • No optional tombs