Allumette is not a game but a movie. It’s beautiful but short. The short movie is moving and comes across as a VR diorama, creating the world that comes alive in exciting ways. Experiencing Allumette excites me for what virtual reality can do in addition to providing new gaming experiences.
I remember the moment my jaw dropped as the story unfolded around me it wasn’t what I was expecting but the experience left me with a happy experience. It was magical and the moment I felt VR was the right step for consoles.
Penrose Studios crafts a loving tale of a mother and daughter and leaves you in awe.
Allumette is very loosely based on Hans Christian Andersen’s short story “The Little Match Girl”. This short story was a literary tale of social justice, with Andersen highlighting the unjust plight of orphans across Europe in the 19th century. Allumette is intimate on an emotional scale – focusing on the love between a mother and her child as well as the sacrifices that people are willing to make for the greater good.
Simultaneously, we tried to push the boundaries in terms of scope and scale. To tell the story of Allumette, Penrose crafted an entirely new and fantastical VR world, with a city loosely inspired by Venice floating in the sky. Clouds lap the buildings like waves in the winding canals and ratios of Allumette’s world. We see ourselves not only as storytellers but also as VR world builders.
I’m excited about virtual reality filmmaking and if Allumette is just one of the first to start the trend, I cannot wait to see who can do more with this technology.