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Resident Evil Village Will Use Ray Tracing, Haptic Feedback

With next-gen consoles a week away, we’re slowly seeing video game listing adding new details in their official descriptions. Today, we learn that the upcoming Resident Evil Village will be utilizing those new features.

The website listing on PlayStation’s website includes an overview of the game, what to expect when the game launches in 2021 and some of the features the game uses thanks to new technology found in the PlayStation 5.

Resident Evil Village uses ray tracing and you’ll see it in use as you explore the vistas and locales in 4K. Thanks to the new fast-loading technology, you can pick up where you left off with no load times.

Sony’s DualSense uses adaptive triggers that are meant to simulate motions and their usage in this game starts with feeling the weight and pull of weapon triggers, “for an even more immersive experience.” This ties into the haptic feedback that simulates firing a real gun.

Resident Evil Village is in development for the PlayStation 5, Xbox Series X, and PC.

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Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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