MMOBA Predecessor Is Now In Open Beta

Yesterday was a day Omeda Studios never thought would come.

Predecessor — the studio’s homage to Epic Games’ scrapped 2018 similarity Paragonis now in a free-to-play open beta.

Omeda Studios is led by Robbie Singh, a top Paragon content creator and eventual asset owner.

Since then, the U.K.-based studio has adopted a global community mindset that has a complete roadmap planned for 2024, beginning with this beta and continuing through PC-console crossplay. Followed by French, German, Spanish, Portuguese, Italian and simplified Chinese on PC now and coming to consoles soon. As the year goes on, additional languages will be added.

Visually, these aren’t going to be the same character models from 2018 for long, as models and environments will be tweaked throughout the year. 

Finally, in terms of “Quality of Life,” the community demands “Ranked Mode,” so “Ranked Mode” they shall have! As well as a secret game mode that is so secret I can’t tell you anything about it! These updates will end with new skins and item reworks.

“Predecessor has been such a labor of love, not just for me but for all of us at Omeda Studios and the fact that we launched the Open Beta today is a testament to our dedication but most importantly, audiences’ love for the game,” says Singh in a press release. “Our goal was to elevate the MOBA genre into something fresh and enticing that players haven’t seen before, like the third-person perspective. We already amassed over 400,000 players on Steam Early Access and now that the game is available for PC, PlayStation, and now Xbox players, we can’t wait to see that number grow as more audiences jump into our game. 2024 is going to be a monumental year for us, and we can’t wait to share what we have coming up. Stay tuned!”