PlayStation is building up its catalogue of live service games and from the sound of it, those who prefer to stick with a PC may be able to join in on day one with PlayStation owners.
While it doesn’t seem like you’ll be playing Sony’s first-party single-player games at launch — these are reserved for PlayStation consoles. Instead, it’ll be
Speaking with YouTuber Julien Chieze, PlayStation CEO Hermen Hulst says, “I think going forward, we’ll see at least a year between our own platform, PlayStation, and on the PC platform.” In the same interview, he mentions that live service games would be a likely exception because these games require a “strong community, strong engagement right away, right when you go live.”
Some PlayStation exclusives have eventually made their way to PC including Days Gone, Marvel’s Spider-Man, Uncharted: Legacy of Thieves Collection, Sackboy: A Big Adventure, and God of War but come at a minimum a year later than PlayStation consoles. It makes sense Sony would want to make their biggest games exclusive for as long as they can before porting them to a new market for them. And it seems like Sony also wants to release 10 live service games by 2026, we’ll likely see these games bolster development on Sony’s breadwinning single-player titles.
Right now, Haven is working on a live service title, Naughty Dog is working on a multiplayer game set in The Last of Us universe, and there are games like Destruction AllStars available to make the jump from console to PC. To make this point even more truthful, Hiroki Totoki, Sony CFO says that they bought Bungie because they were interested in developing more live service titles.
“The strategic significance of this acquisition lies not only in obtaining the highly successful Destiny franchise as well as major new IP that Bungie is currently developing,” said Totoki, “but also in incorporating into the Sony group the expertise and technologies that Bungie has developed in the live game services space.
“We intend to utilize these strengths when developing game IP at the PlayStation Studios, as we expand into the live game services area.”