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Play Watch Dogs Like It Was Meant To Be

 

A post at Guru3D details how you can get the game to on PC to look like how it did when revealed at E3 2012. Since that trailer released it has been known to have seen an apparent difference in the final product.

I’m a very obsessed person, with many things mainly graphics . Also i’m a fan of using sweetfx on every game I can use it. I like to make my own presets always.

After release and this stupid stuttering problems I started searching for fixes etc.

Then I saw many threads talking about the engine when I realized it was based on dunia 2 so I tried to unpack the files which obviously not worked.. so after searching so much for the unpacker I found it, started playing with it and after a long time of testing I ended up getting the E3 Bloom from 2012 working.

After studying how bin hex worked and downloading many tools to convert files etc, I was able to integrate and enable many effects.

Included in this mod(not all features are available yet):


-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes

Website | + posts

Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today.

Follow Bobby on Twitter, and just go with it.
@bpashalidis

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Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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