Overkill’s The Walking Dead Officially Canceled On Console

Can’t say we didn’t see this piece of news coming. Overkill’s The Walking Dead is officially canceled for consoles after a dismal launch on PC leaving Starbreeze in a financial mess. The Walking Dead IP hasn’t translated to video games as easily as television, with Telltale’s series is the most successful of the bunch, with a poor tie-in from Activision, and now, the game from Starbreeze.

In a statement released on the Skybound website, which is co-owned by David Alpert and The Walking Dead’s Robert Kirkman, the studio confirmed the cancellation of the contract with Starbreeze, effective immediately.

“As of today, we have terminated our contract with Starbreeze Studios and will discontinue all efforts on OVERKILL’S THE WALKING DEAD. Our creators and their stories are the core of Skybound, and since 2014 we have worked hard to expand the world of The Walking Dead into an exceptional Co-op Action FPS. We did our best to work with Starbreeze and resolve many issues that we saw with the game, but ultimately OVERKILL’S THE WALKING DEAD did not meet our standards nor is it the quality that we were promised. We are exceedingly sorry to our fans and share their disappointment in the game. We remain dedicated to providing our fans with the most premium quality content we can offer, and will continue to look for alternative video game options for the IP.”

With that, Skybound continues to pursue another way for gamers to experience the world found in Kirkman’s hugely successful world. The news comes after learning the Starbreeze Studios deals with financial struggles.

It’s sad to see the situation become this dire as both Starbreeze and The Walking Dead seemed like a sure-fire formula for success.

UPDATED: Skybound has filed a license related complaint against Starbreeze and the two companies are currently in talks to resolve the future of Overkill’s The Walking Dead on PC. In a statement from Skybound release on February 27, Skybound confirmed the game was pulled from Steam’s marketplace until both partie amicably find a solution with the ambition to finish and deliver season 2 of the game, as previously communicated.