Outriders Has Seen Over 3.5 Million Players Since Launch


In the month since launching Outriders, People Can Fly has announced that between April 1 and May 1, over 3.5 million unique players. And according to Square Enix, the series is “on track to become the company’s next major franchise.”

I’ve spent over 100 hours playing Outriders since launch and I love the campaign, I enjoy the combat but endgame content is a bit lacking. I’ve struggled to go back to the game once I’ve finished the main quest and gotten what I wanted from it. On the one hand, Outriders is a great game that has a ton of potential to thrive and the mechanics are good, but I mentioned in my review that it also doesn’t excel at anything in particular.

Per the Outriders Twitter account, there have been over 3.5 million unique players, over 120 million hours player, with the average playtime lasting roughly 31 hours.

I’ve stuck to a Pyromancer the entire time but dabbled with Trickster and Technomancer. Unsurprisingly Devastator is the least popular class as people aren’t too happy with using it in-game. I’m curious to see how consoles breakdown spread out across PlayStation and Xbox, since Game Pass offers the game free for subscribers.

“With over 3.5 million unique players, average playtimes of over 30 hours and extremely high engagement for co-operative play, we and the amazing team at People Can Fly are so excited with this initial success,” said Square Enix External Studios co-head of studio Jon Brooke in a press release. “Launching a new game IP is never easy and we remain very grateful for the community’s support and feedback—we continue to listen carefully and want to assure everyone that we are committed to improving and enhancing the experience in the coming weeks and months. We also look forward to expanding on Outriders in the future.”


Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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