After being revealed last year, Nour: Play With Your Food is finally set to launch this summer.
Nour – as in Nourish – “refuses to adhere to traditional goals or objectives;” and so, this means you’re free to openly play with your food as you wish. If you want to make a mess, go right ahead! Want to assemble something made for a photo opp; you can also do that. The game is a delicious interactive exploration into the aesthetics of food and drink.
You’ll be able to play with your food, play sweet melodies, and manipulate environments.
Over on the PlayStation Blog, Maximilian C Mueller, the Audio Emotion Engineer at Terrifying Jellyfish, spoke about the game’s adaptive music system.
“The music heats up, cools down, rises, mixes, and melts. What you hear is a unique combination of ingredients cooked per ever-changing specifications set by the way you play; no two play-throughs will sound the same,” says Mueller. “Wreak havoc, show restraint, and so too will the audio.”
Adaptive Music is categorized as either horizontal, where music changes when entering a room, or vertical, where tempo increases when entering combat. In Nour, the music is diagonal and players’ actions and their frequency are basically chaos used to generate music from the pantry you’ll find in the game.
Mueller also mentions how the DualSense is used in Nour. You can play with your food but also yell, sing, blow and slurp at it.
Nour: Play With Your Food launches this summer for PlayStation 5, and PC.