The studio behind Until Dawn, The Dark Anthology series, and recently The Quarry, Supermassive Games has announced it has been acquired by investment group, Nordisk Games which has a small roster of other game studios including Just Cause developer, Avalanche Studios and has a 40 percent stake in Metroid Dread developer, MercurySteam.
Nordisk Games is another division of Denmark-based film production company, Nordisk Film which is the oldest currently active movie production company in the world today which was founded in 1906. No details on how much the developer was brought for but the acquisition follows the investment group acquiring a 30.7 percent stake of Supermassive Games back in March of last year, as reported by GameIndustry.Biz.
Last year we announced our partnership with Nordisk Games.
Today we're delighted to share Nordisk Games' full acquisition of Supermassive Games. Exciting times ahead!
Read more here: https://t.co/B7Vxj71g7d pic.twitter.com/z0hwnIHFzg
— Supermassive Games (@SuperMGames) July 12, 2022
“Having had such a positive experience over the past year it wasn’t a difficult decision when Nordisk Games wanted to explore increasing their investment. We have an exciting and ambitious growth strategy for Supermassive Games and Nordisk Games ownership only enhances that. I’m hugely excited about where the security offered by this partnership, and continued access to the expertise within Nordisk Games, will take us next,” Supermassive CEO, Pete Samuels said in a statement.
Samuels adds that the acquisition shouldn’t negatively impact development which the only project we know the studio is officially working on at this time is the upcoming fourth entry in its Dark Anthology series, The Devil in Me set to release later this fall. As for the future, Nordisk Games’ wording makes it sound like Supermassive Games will continue creating their bread and butter with its story-focused style of games.
“In the year we’ve worked alongside Pete and Joe and the whole Supermassive team, it’s been clear to us the amount of talent, as well as how much potential there is to further develop the kinds of story and narrative-driven games they excel at. In acquiring 100% of the studio we’ll be able to increase our support to the team, and most importantly, continue the great working relationship we have with them,” Nordisk Games CEO, Mikkel Weider said in a statement.