Revealed during Take-Two’s earnings call, Marvel’s Midnight Suns has been hit with a delay, moving away from its March 2022 release to the second half of 2022.
“On behalf of Firaxis Games, thank you for sharing just how excited you are for Marvel’s Midnight Suns. We’ve been thrilled to see your reaction to everything from our announcement of the game to the reveal of our card-based tactical combat,” says Jake Solomon. “We know many fans were looking forward to playing the game originally next spring, and this decision did not come lightly.”
We have an important development update to share with our fans pic.twitter.com/ycNDCVtbwD
— Marvel's Midnight Suns (@midnightsuns) November 3, 2021
Soloman mentions Marvel’s Midnight Suns requires more time to make it “the best game possible.” The extra time will be used to add more story, cinematics and polish.
Take-Two has a packed early start to 2022 with Tiny Tina’s Wonderlands and WWE 2K22 launching in March. I wouldn’t want my catalogue of titles bunched so close together either so this move will give some breathing room for the other titles. The start of 2022 is oversaturated with new releases and with so many games launching throughout the first months, they will be fighting for consumers’ wallets.
I’m excited to see what Firaxis has cooked up with Marvel’s Midnight Suns given it looks and feels like a departure from the XCOM series. Card-based games are currently the rage and while I’m feeling burnt out by the genre already, the darker tone and aesthetic are more than enough to pull me back in at this point.