The Xenosaga series is one of the standout hits on PlayStation 2, but in today’s landscape, the series isn’t looking as exciting as it once did. In a tweet to Katsuhiro Harada, the Bandai Namco executive confirmed his employer considered remastering the trilogy but decided to pass.
This actually progressed to the remaster's plan, but failed in a profitable market analysis. Sorry guys, This plan will be difficult to resurface… https://t.co/0CRJJDPl5Z
According to Harada, the decision not to remaster the series made it initial plans but once Bandai Namco factored in the global market, the profits just didn’t seem to cut it for them and the idea was scrapped. Monolith Soft was even in contact with Harada about the project but nothing came of that discussion either, the global market analysis conducted internally at Bandai Namco projected it wouldn’t work out and here we are.
The series was too ambitious and I found myself struggling to complete the trilogy, with only the first game and half of the second completed, I wasn’t keen on seeing the series to the end. Initially, Monolith wanted six episodes but tepid sales forced the team to rethink their strategy to three titles.
Not all bad news though, as we eventually got the excellent Xenoblade Chronicles for the Wii, 3DS and soon Switch. Those early failures set Monolith on a path that includes games like Xenoblade Chronicles X and Xenoblade Chronicles 2.