Today Nate Fox took to the PlayStation Blog to announced that Sucker Punch Productions is working with Chad Stahelski to developer a film based on Ghost of Tsushima, the wildly-successful open-world samurai game that launched last July.
“The idea of translating our game into a new medium is exciting, and we’re intrigued by the possibilities. We’ve all been brought to tears in a movie theatre surrounded by strangers. (Thanks a lot, E.T.) We’ve all gone to a movie on opening night when the crowd is so excited that they cheer as the lights go down. It’s a group experience that isn’t replicated anywhere else. To think that we could sit in the theatre someday watching Jin Sakai up on the big screen is amazing. We’d all relive his tense transformation into the Ghost from a whole new vantage point.”
Also mentioned in the article: Ghost Of Tsushima has sold 6.5m copies since launch (last number we got was 5m sold copies last November)
Sucker Punch Productions will also serve as executive producers on the movie project pic.twitter.com/UWoUaaCoDs
— Nibel (@Nibellion) March 25, 2021
With Chad Stahelski directing, I have the utmost faith in this being a pleasant experience as a movie-goer. Granted, I’m still wary that going to Cineplex, purchasing tickets and popcorn and then sitting with other people is not happening anytime soon. I hope by the time this movie rolls around things around the world are back to normal (as best as can be) and I’ll feel comfortable sitting in a crowded theatre.
“We are happy to partner with Sony Pictures to make this happen. And Jin is in very good hands with the film’s director. Chad Stahelski created something special with John Wick. His vision for what could be, backed up by years of experience, combined to create some of the finest action scenes ever created. If anyone could bring to life the razor-sharp tension of Jin’s katana combat, it’s Chad Stahelski.”
In the post on the PlayStation Blog, Nate Fox also revealed that lifetime sales for Ghost of Tushima have hit a whopping 6.5 million copies. Of those copies sold, half have completed the game or roughly 3.25 million times completed.