Ghost of Tsushima

How Ghost of Tsushima For PC Is Bringing Me Back To Life

Okay, it’s time for some honesty and a little too much openness

As the resident PC gamer doomed to a life of doing updates, I was supposed to handle the PC performance review of Ghost of Tsushima. But life got in the way, and I failed to deliver.

I apologize for that.

At this point, you probably know that if you have a beast of a build or at least a mid-level Ryzen 5 3600 paired with a 3060 TI, this is the best way to experience Sucker Punch’s 2020 classic that stands as a lone Ronin when it comes to samurai games.

Ghost of Tsushima’s Graceful Entrance

I’ve been playing PlayStation since 1997 when my grandma got me a PS1 for Christmas. I had the PS2 and the PS3. But when the Xbox One came, Xbox snagged me for a generation, and I missed out on the PS4’s stacked roster of exclusives.

My ex-father-in-law introduced me to Ghost of Tsushima when we stayed with him over the pandemic. I couldn’t believe I missed this epic story of the first Mongol invasion during its original PS4 run.


I was instantly hooked. I needed a PS5 to raise my sword, bow, and follow the wind.

Ironically, my ex-father-in-law was also a significant reason that I missed Ghost of Tsushima and other PlayStation exclusives in the first place! In 2020, he helped me finance and build my second DIY gaming computer, keeping me away from the PS4.

Looking for a solution to keep me charging headfirst into battle against the Mongols, we found the old PS Plus on PC workaround while I saved up and searched for a PS5.

And then, my time came. Like Jin coming out of the night’s fog, my PS5 arrived, and I got to experience my journey across Japan.

Ghosts of the past

Being back in the PlayStation ecosystem was magic!

There’s no way to describe returning to find things like God of War and Ghost of Tsushima for the first time.


In a way, I’m so glad that people are experiencing this game on PC because it is a fantastic story of resilience that pushes the limits of what we can do with gaming in today’s industry.

Taking up the sword

Running on High settings with an ultrawide monitor (yes, I still have one), I am convinced this is how this Ghost of Tsushima was meant to be played.

PS Plus’s inability to fit the game to my monitor was a significant (seemingly) drawback to the workaround I found. And while playing on a QNED television solved many of my woes, I can assure you that this game is intended to be played on an ultrawide monitor. [if you bought into the fad].


While Ghost of Tsushima is showing parts of its age, the movements of characters and many, many, many vistas Jin comes across look still look glorious when brought to PC.

Having access to closer to 100 FPS has been a game-changer for me. Ghost of Tsushima always felt like it was trying to be a more Soulslike game with the more refined combat feeling of earlier Assassin’s Creed entities. And nowhere is that more apparent than in the thick of combat when Jin stares down a whole host of Mongol invaders.

Sword slick performance

Ghost of Tsushima handles incredibly on a worthy PC, thanks in large part to Sucker Punch and porters Nixxies being able to grab onto several performance-boosting programs not available on console. These include Nvidia DLSS 3, Nvidia DLAA, AMD FSR 3, and Intel XeSS.


Part of me hates that most of this translates into things I must keep updated, but there’s no denying that it keeps things running smoothly.

There was always an incredible balance to Ghost of Tsushima‘s in taking on multiple enemies at once, dodging or parrying at the right time, and then striking when the sword is set to go through their defence. As I wrote above, unlocked framerates mean that the delicate dance of combat occurs even more smoothly.


Nowhere is this more apparent than when snapping at an enemy by pressing the direction key corresponding to where the target is. On PC, this feels so natural.

Honour found in tradition

Ghost of Tsushima came to me at a time in my life when I needed it.

Jin is the sole reason I’m back in this generation’s PlayStation ecosystem.

It’s helped me move on from just PC gaming and helped me find joy in console gaming again.


However, Ghost of Tsushima on the PC reminds me of why I got into PC gaming in the first place. Try as hard as it might; some things work better on PC.

The PC experience here is what I dreamed bout when this game first came into my life. I’m so grateful that I get to experience it this way.