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Ghost of Tsushima: Director’s Cut Launches August 20

Ghost of Tsushima

UPDATE: Sony has officially revealed Ghost of Tsushima: Director’s Cut for both PlayStation 4 and PlayStation 5. Speaking on the PlayStation Blog, Andrew Goldfarb, Comms Manager at Sucker Punch, confirmed the news.

“We’ve thought a lot about how to expand Jin’s story, and we’ve also spent the last year poring over all of your feedback about how we could improve the experience of playing Ghost of Tsushima. We’ve been hard at work on a brand new edition of the game, which not only includes a new chapter in Jin’s journey, but also some new updates that are a direct response to some of the community’s most-requested features.

On August 20, the new edition will come with everything released up to this point, alongside a brand new adventure on Iki Island. This neighbouring island was also invaded by the Mongols around the same time as Tsushima was. Jin travels to the island to investigate rumours of Mongols appearing and soon gets caught up on the events happening with “deeply personal stakes that will force him to relive some traumatic moments from his past.”

The island will come with a whole new story, new characters and tons of new content including a new environment to explore and new armour for Jin and his horse to unlock. There are also new skills and enemy types, minigames and more to sink your time into and even new animals to pet.

The Director’s Cut will also offer new Trophies to unlock for the new Iki content.

If you’re playing on PlayStation 5, there will be enhancements like DualSense controller haptic feedback, Japanese lip-sync, and more. Japanese lip-syncing is made possible by the PS5’s ability to render cinematics in real-time. Also, there will be enhancements made to 3D audio, improved load times, and 4K resolution at 60 frames per second.

You can transfer your progress from the PlayStation 4 version and pick up where you left off. The new Iki Island content will be available beginning in Act 2 of Ghost of Tsushima.

Sucker Punch is also improving the game’s photo mode, new accessibility options for controller remapping, and the option to enable target lock-on during battle.

Ghost of Tsushima Director’s Cut will launch on August 20 for $89.99 CAD on PS5 and $79.99 USD on PS4. You can pre-order an upgrade to Director’s Cut on PS4 for $29.99 CAD. This upgrade will become available starting on August 20.

Original story follows

The Entertainment Software Rating Board has filed a rating for Ghost of Tsushima: Director’s Cut, joining Death Stranding: Director’s Cut on what is possibly a PlayStation 5 port.

The new rating basically reveals that there is now a version native to PlayStation 5, in addition to the native PlayStation 4 version, which was given an update to make the game playable at 4K and 60 fps last year on PS5. There’s no real information about what the Director’s Cut entails or what changes (if any) are being made to the newly discovered version but it is likely we’ll learn more once it is official.

In my review, I mentioned that Ghost of Tsushima is the biggest game yet from Sucker Punch and it’s their most impressive game to date. While I didn’t appreciate the story as much as I wanted to, the combat, the characters, the island of Tsushima offer enough to make up for it.

Sucker Punch’s latest game has been supported post-launch with exciting multiplayer content that’s as much fun as the single-player content.

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Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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