Square Enix dropped a pretty good Throwback Thursday today with their new series, “Inside Final Fantasy,” which features developers talking about the games they worked on. This time the feature is all about Final Fantasy VII.
Speaking with Yoshinori Kitase, Shinji Hashimoto, and Yusuke Naora, the video gives us a closer look at one of the most revered games in the series with an inside look through the eyes of all three Square employees.
All three share anecdotes of their time working on the game in 1997. Of note, is what Hashimoto said about the development behind the first 3D game in the series:
“A revolving 3D render of this very large building, Midgar, was used very frequently in commercials,” said Hashimoto, “Up until that point, of course, the art had been beautiful, but it was only 2D. All of a sudden, there it was in 3D and full CG, and there was a palpable sense that before long, movies and games were going to start being the same thing. We really felt that we were approaching a new era and that was kind of the moment that we felt like we were grasping something really new.”
One of the most iconic moments in the series, the moment where Midgar zooms out and we get our first glimpse at the sheer magnitude of the world, before zooming back into the action is one of the best moments. Surely, it is one of my most memorable moments in gaming, and I’m glad that many of the developers (including Yusuke Noara) feel the same way.