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Gamers Spent $19.5 Billion On Games In The First Half Of 2018

That’s according to the NPD Group, a market research group that tracks gaming sales. In the first six months of 2018, there was a 40 percent increase compared to January to June of last year, with the highest amount spent on hardware in seven years, a figure rising 21 percent year-on-year to $1.7 billion.

Xbox One and the NES Classic and the SNES Classic saw strong sales across the board, and the NES Classic was the biggest selling device in June, surpassing the Switch, and even PlayStation 4.

This still doesn’t compare to software sales, however, as tallies rose upward of 43 percent year-on-year to $16.9 billion, and this includes full games, subscriptions, and downloadable content, as well as microtransactions across all platforms, PC, and mobile.

Mobile of course, saw the biggest increase and seemingly will continue to do so as games like Fortnite Mobile and PUBG Mobile have taken the world by storm.

If there’s ever been any proof needed that the video game industry rivals the movie industry, look no further, as these figures are continually rising with more and more titles moving to mobile, and consoles seeing better and bigger games provide dozens of hours of entertainment due to the games as a service model that has become the norm.

The industry’s busiest season kicks off next week and will continue well into the holiday season with dozens of high-profile games launching, beginning with Dragon Quest XI and Marvel’s Spider-Man next week.

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Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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