Final Fantasy Crystal Chronicles Remastered is ripe with issues as it launched late last month to a lukewarm reception. I had a lot of struggles getting the game’s multiplayer to work at launch and for a major component to not even work is troubling.
A new statement from Square Enix and director Araki Ryoma on the broken multiplayer has been released. In the apology, Ryoma asks for forgiveness on the issue. If you weren’t aware, the issue is so bad the game has been pulled from Australia’s market.
Ryoma mentioned that server capacity was a major factor in the game’s launch issues, and maintenance to improve capacity happened on August 29. This is only the start of adjustments coming to Final Fantasy Crystal Chronicles Remastered.
In mid-September, another patch will go live to address bugs in all versions of the game. If you play online, the “hosting player can skip boss introduction cut scenes and myrrh drop scenes in multiplayer.” You can read more about the apology above with patch notes included at the link.