Final Fantasy 16

Final Fantasy 16 Update 1.03 Fixes Motion Blur, Control Changes

Square Enix has released patch 1.03 for Final Fantasy 16, bringing much-needed changes to one of the biggest launches this year.

In my review, I mentioned how rough the motion blur was and how it sometimes made me feel nauseous. I had to figure out how to work through it and eventually decided to turn the camera sensitivity down. It helped, but it wasn’t enough of a solution to make it viable.

Thankfully, this week’s patch adds a toggle to address Motion Blur Strength and changes the maximum Camera Sensitivity horizontally and vertically from 10 to 20.

Here are the full patch notes:

  • Adds the following items to the System tab of the Main Menu:
    • Motion Blur Strength
      Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.
    • Player Follow (Movement)
    • Player Follow (Attack)
      Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.
  • Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.
  • Adds three new controller layouts: types D, E, and F.
  • Corrects an issue that affected the stability of some menus.
  • Corrects some text issues.
  • Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.

This is a step in the right direction for Final Fantasy 16 , and while there is still work to be done to address the abysmal Performance Mode, I have faith the team working on the updates will eventually provide a fix that leaves a steady 60 FPS.