Dragon Age fans might want to sit down. In a blog post today, Bioware GM Gary McKay revealed Dragon Age: Dreadwolfis fully playable from start to finish and is moving out of alpha development.
“Up to this point, we’ve been working hard on the various parts of the game, but it’s not until the Alpha milestone that a game all comes together. Now, for the first time, we can experience the entire game, from the opening scenes of the first mission to the very end. We can see, hear, feel, and play everything as a cohesive experience,” says McKay.
The next step in the journey to finishing the project is to focus on bringing the visuals up to par. Then, the team will speak with “a number of sources including Community Council members,” who have playtested and worked in several departments. From there, Dreadwolf’s pacing will be looked at as how the relationships evolve within the game, and also player progression and narrative cohesion.
Dragon Age: Dreadwolf was originally announced way back in 2018 at The Game Awards but was only officially revealed this past June. From what I can gauge, we’ll see what happens between the Inquisitor and Solas, a former ally who was revealed to be the true antagonist of the series.