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Sony Says It’s Not Planning to Release Any New Major Existing PlayStation First Party Exclusives Before March 31, 2025

As of late, Sony has been pretty quiet on what the next sleuth of games for PlayStation’s first-party studios and that will probably continue as Sony has revealed in its fiscal year 2023 Q3 earnings briefing that there are no plans in place to release “any new major existing franchise titles” in the next fiscal year which is set to kick off this year on April 1st and end on March 31st, 2025,

“Regarding first-party software, we aim to continue to focus on producing high-quality works and developing live service games. But while major projects are currently under development, we do not plan to release any new major existing franchise titles next fiscal year like God of War Ragnarok and Marvel’s Spider-Man 2,” Sony Group president, chief operating officer, and chief financial officer Hiroki Totoki said in a briefing.

That does not necessarily mean we won’t get anything from any first-party PlayStation-owned IPs this year; still slated for this year, a new IP is Concord from Firewalk Studios and the Until Dawn Remaster, which a second-party developer for PC and PS5 is porting. Sony still has some upcoming exclusives from its third-party partners in their back pockets for this year, including Final Fantasy VII Rebirth, Rise of the Ronin, Stellar Blade, and Silent Hill 2 Remake.

As part of the quarterly briefing, Sony has released its expectations for the PlayStation division in its next fiscal year. For PS5 hardware sales, Sony says it is expecting a gradual decline while also seeing a decrease in software sales with a slight decrease for first-party software profit while adding an “Easing” status for “Burden of acquisition-related costs.” On a more positive note of Sony’s expectations, the company is expecting a “gradual” expansion” for both third-party software sales and “network services revenue.”

Since Jim Ryan’s retirement announcement this past fall, Totoki has taken over the role until the company finds its next PlayStation Boss. In the briefing, he says he is trying to “demonstrate leadership and have as many meetings as possible with the management team.” He complimented the hard-working mindset and motivation of the creative people at the company’s first-party game studios but criticized his concern for the PlayStation team. The Sony boss stated its game division still has room to improve on the actual cost of development and wants to find ways to cut costs to sustain profitability and increase margins for its business.

“Now, about visiting the studios, and I’ve had meetings with the leaders there—the studios. People who work in the studios have very high motivation. They’re very highly motivated. They’re very good people. And they’re very creative people. They have great creative minds. And they also have knowledge about live streaming,” Hiroki Totoki added.

“However, having said that, when it comes to the business itself, I think there is room for improvement. And that’s got to do about how to use the money or about the schedule of development or how to fulfill one’s accountability towards development, et cetera. Those are my frank impressions. So I will continue to engage in dialogue with the people so that we can find the right way to proceed.”