Digital Revenue Down In January, Sales Down Across The Board

Coming off a busy holiday season, January found itself a bit of a lull, as both digital sales and console makers reported weaker performances compared to last year.

SuperData, a subsidiary of Nielson, released numbers for the month of January 2019 – which showed consumers spending a total of $8.4 billion US, but with the year-over-year performance down 6%. Premium PC saw the biggest drop at 29% decline, and console revenue saw a drop of around 3%.

Fortnite had a month-to-month drop in revenue with an overall decline of 48% but sales are up year-over-year.

Red Dead 2 Online, a feature currently in beta, also saw revenue fall by 14% in January. GTA Online makes around 5 times the amount in MTX but saw a lull in January as well.

Massive Nintendo Switch hit Super Smash Bros. Ultimate, also saw a steep decline last month. Digital sales were down 83% from the previous month but players purchased the Fighter Pass, seeing a bump for in-game spending.

Lastly and surprisingly, Counter-Strike: Global Offensive went free-to-play last year, and while there was a high engagement level, that didn’t necessarily mean players purchased much.


Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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