The latest Edge Magazine has made its way into the hands of subscribers, and inside that latest edition of the magazine, a whole lot of Destiny details were revealed about the PvE portion of the upcoming sequel.
The most interesting of the article is the attention to detail Bungie seems to be making in regards to the story of Destiny 2. The original game had a turbulent time on its way to release, with a large portion of the original story being scrapped and relegated to cards you unlocked as you made your way through the campaign. The only way to see the interesting bits was either through a browser, or an app that many, myself included, either had no idea about or simply didn’t care enough about to invest my time into.
Destiny 2 will feature a multitude of content including story missions, Strikes, Patrols, as well as the new features, Adventures, World Quests, and Sectors, with over 80 missions and activities, and each is substantial — in length, challenge, story, and reward.
The funny thing about this is that at one point, Bungie exceeded content over progression, leaving players with more PvE than character progression.
My biggest complaint was the incoherent story of the first game, finishing the first game, I felt quite empty on my experience with no idea what was truly going on. This news alleviates my concerns though.
Destiny 2 will arrive for Xbox One and PlayStation 4 on September 6. On PC, it will arrive, in October.