Chrono Trigger Sakaguchi

Chrono Trigger Creators Yuji Horii, Hironobu Sakaguchi, And Kazuhiko Torishima Prefer Smaller IPs, Praise Sea of Stars

Ask almost anyone who grew up during the SNES era, and they’ll likely point to Chrono Trigger as one of the best games of all time. The RPG from Squaresoft is one of the most beloved games of all time and an inspiration for many games that followed.

On Christmas day this year, the creators of Chrono Trigger, Yuji Horii, Hironobu Sakaguchi, and Kazuhiko Torishima came together for the title’s 30th anniversary. The interview was held on the Tokyo M.A.A.D Spin show and translated by @Genki_JPN.

The trio revealed that they are at a stage in their careers now where it would be harder to work on a sequel to Chrono Trigger, but Torishima joked it would be much easier to work on a potential sequel now that Square and Enix are one company.

If the group had to choose a project to work on, it would be a smaller IP for the Switch/mobile, but Sakaguchi joked that despite their best intentions of keeping the project small, it would be much more extensive. Later, the three developers agreed they would like to work on something new rather than return to a franchise.

Later on, Sakaguchi said that they find it hard to work on a sequel to Chrono Trigger, but then he showed Horii and Torishima a trailer for Sea of Stars from Sabotage Studio.

Wow, they did a great job, it looks just like Chrono Trigger… it’s beautiful… that’s great!” said Horii while Kazuhiko Torishima said the game looked nostalgic then Hironobu Sakaguchi said, “Look, it’s the same!… When I saw it, I thought they really did their best and did a great job.

Chrono Trigger was originally brought to life by Hironobu Sakaguchi and Yuji Horii with a nudge from Kazuhiko Torishima. Serving as the editor for Dragon Ball creator Akira Toriyama, Torishima gathered several developers from several companies to work on a time travel story and brought together a team to work on a fusion of Dragon Quest and Final Fantasy.