Greg Lobanov, the director working on Chicory: A Colorful Tale, spoke about his new game over on the PlayStation Blog, announcing that it is set to arrive on PlayStation 4 and PlayStation 5 later this year.
“I’m a game designer and I really love making things; it’s my perfect zen place to be. And a part of that process includes meeting and talking with other creative people and learning about their processes and feelings,” says Lobanov. “I wanted to encourage our players to engage their creativity and play this game in a more personal way. There might not be one right answer for anything, but that’s what makes this world so fun to explore.”
Chicory focuses on an anthropomorphic dog who wields a magical paintbrush and as the colour fades from the world, it is up to you to restore it.
The idea behind the brush is so that players can be creative at all times, which ties into other decisions linked to every aspect of the story, the world, and the puzzle designs. You can draw on everything at any time, also collect decor items and plants where you can place anywhere. These items will be persistent throughout the experience, too, so you can always revisit a location and see your mark.
Sidequests will also allow you to leave your mark on the world, and often these attract the attention of other characters as well. Lobanov mentions there are over 100+ characters in the game, and you’ll learn more about them as you deliver their mail or spending time in art class with them.
Additionally, the game being on PlayStation 5 means the DualSense features will be front and centre. By taking “full advantage” of the DualSense, you can paint with the touchpad, and the controls have been arranged to make it easier to do that. t. There is also an option to flip the controls so left-handed players can draw with their dominant hand if they prefer. And there will be lots of soft texture rumbles you’ll experience throughout the game, which “makes the whole thing feel warm and cozy, like petting a cat.”