Another day, another apology from CD Projekt Red. This time though, it’s from CD Projekt co-founder Marcin Iwiński and I’m still miffed about the whole Cyberpunk 2077 fiasco.
Over on the CD Projekt website, the company published a new FAQ to alleviate some of the questions a customer may have. Going over it, the idea behind the post is to offer a root cause of the issues the game faced when it launched. To me, that’s no excuse for the sorry state the game was received and the trust the studio built has been lost for many.
Iwiński mentions that the game was well-received on PC, which still doesn’t the game was an absolutely buggy mess. “I and the entire leadership team are deeply sorry for this, and this video is me publicly owning up to that,” Iwiński mentions when talking about the launch state Cyberpunk 2077. “Please, don’t fault any of our teams for what happened. They all are incredibly talented and hardworking. Myself and the board are the final decision-makers, and it was our call to release the game.”
The next update is coming with the “next 10 days,” followed by a larger, more significant update in the weeks after. In terms of free DLC, it’s coming but the priority right now is for the studio to fix the game with updates. And if you’re hoping to play Cyberpunk 2077 on next-gen, that version won’t likely be seen until much later this year. “We’re aiming for the second half of the year and we’ll reveal more when we have more to share.”
On the topic of crunch, the team will be working on bringing relevant fixes to the game “without any obligatory overtime.” Iwiński promises that “avoiding crunch on all of our future projects is one of our top priorities.”