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Capcom Releases Behind The Scenes Series For Monster Hunter: World

Capcom has released the first in a series of videos that feature a behind the scenes look at Monster Hunter: World. Like with many games, there are lots of decisions that are made, and design changes during development, the process of creating a game and following the path to release is as exciting, if not more, than finally sitting down to play the game.

The first in a series, Capcom’s Monster Hunter: World releases this Friday, and what better time to get insight into what it took to bring this game to life? While not long in length, there’s enough juicy information here to satiate your thirst until the next episode drops, this episode covers the concept stage during development.

If you’re excited to play Monster Hunter: World, I’ve also included what the Day One patch will include:

Additional Systems

  • Unlocks online-use systems including multiplayer, event quests, and chat.
  • Adds function to receive additional content to the player’s My House room service.
  • Adds gallery function to the title menu to replay event scenes.
  • Adds a Gallery Mode that enables you to watch the event scenes you have previously seen. The appearance of the player character will change based on the save data.
  • Mascot character Poogie added to Research Commission HQ.
  • As you progress through the story, Poogie will appear in the distribution area of Research Commission HQ. You can deepen your friendship with him through skillful petting. If you pick him up and take him around, something good might happen.

Additional Display Languages

In addition to the Japanese, English, French, Italian, German, and Spanish included in all versions of the game, the following display languages have been added for specific versions:

  • Japan: No additional languages
  • Asia: Traditional Chinese and Korean
  • North America: Brazilian Portuguese
  • Europe: Brazilian Portuguese, Polish, Russian, and Arabic

Additional voiced languages have not been added. All versions of the game will feature Monster Hunter language, Japanese, English, French, Italian, German, and Spanish voiced language options.

 

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Bobby has been gaming since he was old enough to walk. Since then, the interest has only grown stronger, and here we are today. Follow Bobby on Twitter, and just go with it. @bpashalidis

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