Sega has let it be known that Alien: Isolation has sold a million copies.
“It has been fantastic to watch the reviews come in and read of the reactions of players, hidden in the bowels of Sevastopol Station, terrified to make the next move,” said Creative Lead, Alistair Hope. “We set out to make the Alien game we had always wanted to play, and from these figures it seems we also succeeded in making the Alien game another million wanted to play. We hope many more gamers enjoy Alien: Isolation in 2015.”
Critically acclaimed by both media and players alike, Alien: Isolation is a multi-award-winning first-person survival horror game with end of year awards from PC Gamer, Official Xbox Magazine (UK), Rock Paper Shotgun, Eurogamer, IGN, Destructoid, Official PlayStation Magazine (UK), Time Magazine, New Statesman, The Guardian, Game Reactor (Germany, Sweden, Finland), Games Radar, Edge Magazine and many more. With over 50 Game of the Year accolades, the press and public have commended the return to form of Ridley Scott’s terrifying creature.
“Fox is enormously pleased with how both SEGA and Creative Assembly have realized their homage to Ridley Scott’s iconic film Alien,” said Michael Doyle, vice president of interactive games for Twentieth Century Fox Consumer Products. “The project represents a paradigm shift in what is possible in the arena of licensed games.”
Alien: Isolation is a first-person survival horror game set on board a decommissioned trading station in the fringes of space. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.